📄️ Update Landscape
The Update Loaded Landscape button forces Errant Landscape to update all loaded landscape proxies affected by Errant Landscape.
📄️ Clear Memory
The Clear Memory button clears pooled memory used by Errant Landscape in the current editor world and releases forced landscape mipmaps.
📄️ Priority Conflicts
Brush priority controls the order in which overlapping brushes are blended.
📄️ Landscape Maximum Height
When placing brushes you might reach the landscape's height limit (maximum heightmap value it can store).
📄️ Run World Partition Builder
The Run World Partition Builder button starts the Errant Landscape World Partition Builder for the current editor world.
📄️ Runtime Static Layer Partitions
The Setup Runtime Static Layers Partitions button prepares ElRtStaticLayerPartitions actors for Errant Landscape Runtime static brushes.